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A mature version of Life On Mars

This version brings an increase in the size of the Mars map, new buildings and objectives, and adaptation for tablets.

This new version brings an overhaul of the game's display, allowing for a larger map. The user interface adapts to players on phones or tablets, although the phone screen is a bit small for me.
The game is now mature.
The price to pay is the likelihood of older players losing games, and I'm sorry for that. I myself lost my test game, yet I did everything I could to find a way to recover the games and integrate them into a larger world. I felt losing this game was a betrayal of the time spent creating the first base. However, starting a new game also allowed me to speed up the game phases.

This game is more of a simulation than a management game, and simulations take longer to complete, with phases where the player doesn't act. The goal is to reduce these phases while maintaining the simulation.

There's also the problem of graphics. No one uses this top-down view anymore, and I'm afraid it might detract from the game's appeal. If the game's appeal made it impossible to overlook this point, I would have won my bet.


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